using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Web;
using System.Web.SessionState;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Text;

public partial class Admin_VerifyCode : System.Web.UI.Page
{

    static string[] FontItems = new string[] { "Arial", "Helvetica", "Geneva", "sans-serif", "Verdana" };
    static Brush[] BrushItems = new Brush[] { Brushes.OliveDrab, Brushes.ForestGreen, Brushes.DarkCyan, Brushes.LightSlateGray, Brushes.RoyalBlue, Brushes.SlateBlue, Brushes.DarkViolet, Brushes.MediumVioletRed, Brushes.IndianRed, Brushes.Firebrick, Brushes.Chocolate, Brushes.Peru, Brushes.Goldenrod 
};
    static string[] BrushName = new string[] { "OliveDrab", "ForestGreen", "DarkCyan", "LightSlateGray", "RoyalBlue", "SlateBlue", "DarkViolet", "MediumVioletRed", "IndianRed", "Firebrick", "Chocolate", "Peru", "Goldenrod" };
    private static Color BackColor = Color.White;
    private static Pen BorderColor = Pens.DarkGray;
    private static int Width = 52;
    private static int Height = 21;
    private Random _random;
    private string _code;
    private int _brushNameIndex;
    override protected void OnInit(EventArgs e)
    {
        // 
        // CODEGEN: This call is required by the ASP.NET Web Form Designer. 
        // 
        //InitializeComponent(); 
        //base.OnInit(e); 
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// Required method for Designer support - do not modify 
    /// the contents of this method with the code editor. 
    /// </summary> 
    private void InitializeComponent()
    {
        //this.Load += new System.EventHandler(this.Page_Load); 
    }
    /**/
    /// <summary> 
    /// 
    /// </summary> 
    /// <param name="sender"></param> 
    /// <param name="e"></param> 
    public void Page_Load(object sender, System.EventArgs e)
    {
        if (!IsPostBack)
        {
            // 
            // TODO : initialize 
            // 
            this._random = new Random();
            this._code = GetRandomCode();
            // 
            // TODO : use Session["code"] save the VerifyCode 
            // 
            Session["code"] = this._code;
            // 
            // TODO : output Image 
            // 
            this.SetPageNoCache();
            this.OnPaint();
        }
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 设置页面不被缓存 
    /// </summary> 
    private void SetPageNoCache()
    {
        Response.Buffer = true;
        Response.ExpiresAbsolute = System.DateTime.Now.AddSeconds(-1);
        Response.Expires = 0;
        Response.CacheControl = "no-cache";
        Response.AppendHeader("Pragma", "No-Cache");
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 取得一个 4 位的随机码 
    /// </summary> 
    /// <returns></returns> 
    private string GetRandomCode()
    {
        return Guid.NewGuid().ToString().Substring(0, 4);
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 随机取一个字体 
    /// </summary> 
    /// <returns></returns> 
    private Font GetFont()
    {
        int fontIndex = _random.Next(0, FontItems.Length);
        FontStyle fontStyle = GetFontStyle(_random.Next(0, 2));
        return new Font(FontItems[fontIndex], 12, fontStyle);
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 取一个字体的样式 
    /// </summary> 
    /// <param name="index"></param> 
    /// <returns></returns> 
    private FontStyle GetFontStyle(int index)
    {
        switch (index)
        {
            case 0:
                return FontStyle.Bold;
            case 1:
                return FontStyle.Italic;
            default:
                return FontStyle.Regular;
        }
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 随机取一个笔刷 
    /// </summary> 
    /// <returns></returns> 
    private Brush GetBrush()
    {
        int brushIndex = _random.Next(0, BrushItems.Length);
        _brushNameIndex = brushIndex;
        return BrushItems[brushIndex];
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 绘画事件 
    /// </summary> 
    private void OnPaint()
    {
        Bitmap objBitmap = null;
        Graphics g = null;
        try
        {
            objBitmap = new Bitmap(Width, Height);
            g = Graphics.FromImage(objBitmap);
            Paint_Background(g);
            Paint_Text(g);
            Paint_TextStain(objBitmap);
            Paint_Border(g);
            objBitmap.Save(Response.OutputStream, ImageFormat.Gif);
            Response.ContentType = "image/gif";
        }
        catch { }
        finally
        {
            if (null != objBitmap)
                objBitmap.Dispose();
            if (null != g)
                g.Dispose();
        }
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 绘画背景颜色 
    /// </summary> 
    /// <param name="g"></param> 
    private void Paint_Background(Graphics g)
    {
        g.Clear(BackColor);
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 绘画边框 
    /// </summary> 
    /// <param name="g"></param> 
    private void Paint_Border(Graphics g)
    {
        g.DrawRectangle(BorderColor, 0, 0, Width - 1, Height - 1);
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 绘画文字 
    /// </summary> 
    /// <param name="g"></param> 
    private void Paint_Text(Graphics g)
    {
        g.DrawString(_code, GetFont(), GetBrush(), 3, 1);
    }
    /**/
    /**/
    /**/
    /// <summary> 
    /// 绘画文字噪音点 
    /// </summary> 
    /// <param name="g"></param> 
    private void Paint_TextStain(Bitmap b)
    {
        for (int n = 0; n < 30; n++)
        {
            int x = _random.Next(Width);
            int y = _random.Next(Height);
            b.SetPixel(x, y, Color.FromName(BrushName[_brushNameIndex]));
        }
    }
} 
