using System;
using System.Collections.Generic;
using System.Text;

namespace JuSNS.Model
{
    public class AskInfo
    {
        /// <summary>
        /// ID
        /// </summary>
        private int _ID;
        public int ID
        {
            set { _ID = value; }
            get { return _ID; }
        }
        /// <summary>
        /// UserID
        /// </summary>
        private int _UserID;
        public int UserID
        {
            set { _UserID = value; }
            get { return _UserID; }
        }

        /// <summary>
        /// ClassID
        /// </summary>
        private int _ClassID;
        public int ClassID
        {
            set { _ClassID = value; }
            get { return _ClassID; }
        }
        /// <summary>
        /// ParentID
        /// </summary>
        private int _ParentID;
        public int ParentID
        {
            set { _ParentID = value; }
            get { return _ParentID; }
        }
        /// <summary>
        /// Title
        /// </summary>
        private string _Title;
        public string Title
        {
            set { _Title = value; }
            get { return _Title; }
        }
        /// <summary>
        /// Content
        /// </summary>
        private string _Content;
        public string Content
        {
            set { _Content = value; }
            get { return _Content; }
        }
        /// <summary>
        /// CreatTime
        /// </summary>
        private DateTime _CreatTime;
        public DateTime CreatTime
        {
            set { _CreatTime = value; }
            get { return _CreatTime; }
        }
        /// <summary>
        /// jiFen
        /// </summary>
        private int _jiFen;
        public int jiFen
        {
            set { _jiFen = value; }
            get { return _jiFen; }
        }
        /// <summary>
        /// isLock
        /// </summary>
        private int _isLock;
        public int IsLock
        {
            set { _isLock = value; }
            get { return _isLock; }
        }
        /// <summary>
        /// Tag
        /// </summary>
        private string _Tag;
        public string Tag
        {
            set { _Tag = value; }
            get { return _Tag; }
        }
        /// <summary>
        /// click
        /// </summary>
        private int _click;
        public int Click
        {
            set { _click = value; }
            get { return _click; }
        }
        /// <summary>
        /// Pic
        /// </summary>
        private string _Pic;
        public string Pic
        {
            set { _Pic = value; }
            get { return _Pic; }
        }
        /// <summary>
        /// isClose
        /// </summary>
        private int _isClose;
        public int isClose
        {
            set { _isClose = value; }
            get { return _isClose; }
        }
        /// <summary>
        /// 是否紧急
        /// </summary>
        private int _isJinji;
        public int IsJinji
        {
            set { _isJinji = value; }
            get { return _isJinji; }
        }
        /// <summary>
        /// 问题答案
        /// </summary>
        private int _qCount;
        public int qCount
        {
            set { _qCount = value; }
            get { return _qCount; }
        }
        /// <summary>
        /// 最佳答案
        /// </summary>
        private int _isBest;
        public int isBest
        {
            set { _isBest = value; }
            get { return _isBest; }
        }
    }
}
