/*************************************************************************/
/*  register_types.cpp                                                   */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*************************************************************************/

#include "register_types.h"
#include "core/project_settings.h"
#include "webrtc_data_channel.h"
#include "webrtc_peer_connection.h"

#ifdef JAVASCRIPT_ENABLED
#include "emscripten.h"
#include "webrtc_peer_connection_js.h"
#endif
#ifdef WEBRTC_GDNATIVE_ENABLED
#include "webrtc_data_channel_gdnative.h"
#include "webrtc_peer_connection_gdnative.h"
#endif
#include "webrtc_multiplayer.h"

void register_webrtc_types() {
#define _SET_HINT(NAME, _VAL_, _MAX_) \
	GLOBAL_DEF(NAME, _VAL_);          \
	ProjectSettings::get_singleton()->set_custom_property_info(NAME, PropertyInfo(Variant::INT, NAME, PROPERTY_HINT_RANGE, "2," #_MAX_ ",1,or_greater"));

	_SET_HINT(WRTC_IN_BUF, 64, 4096);

#ifdef JAVASCRIPT_ENABLED
	WebRTCPeerConnectionJS::make_default();
#elif defined(WEBRTC_GDNATIVE_ENABLED)
	WebRTCPeerConnectionGDNative::make_default();
#endif

	ClassDB::register_custom_instance_class<WebRTCPeerConnection>();
#ifdef WEBRTC_GDNATIVE_ENABLED
	ClassDB::register_class<WebRTCPeerConnectionGDNative>();
	ClassDB::register_class<WebRTCDataChannelGDNative>();
#endif
	ClassDB::register_virtual_class<WebRTCDataChannel>();
	ClassDB::register_class<WebRTCMultiplayer>();
}

void unregister_webrtc_types() {}
