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/*  file_access_android.h                                                */
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#ifndef FILE_ACCESS_ANDROID_H
#define FILE_ACCESS_ANDROID_H

#include "core/os/file_access.h"
#include <android/asset_manager.h>
#include <android/log.h>
#include <stdio.h>
//#include <android_native_app_glue.h>

class FileAccessAndroid : public FileAccess {

	static FileAccess *create_android();
	mutable AAsset *a;
	mutable size_t len;
	mutable size_t pos;
	mutable bool eof;

public:
	static AAssetManager *asset_manager;

	virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
	virtual void close(); ///< close a file
	virtual bool is_open() const; ///< true when file is open

	virtual void seek(size_t p_position); ///< seek to a given position
	virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
	virtual size_t get_position() const; ///< get position in the file
	virtual size_t get_len() const; ///< get size of the file

	virtual bool eof_reached() const; ///< reading passed EOF

	virtual uint8_t get_8() const; ///< get a byte
	virtual int get_buffer(uint8_t *p_dst, int p_length) const;

	virtual Error get_error() const; ///< get last error

	virtual void flush();
	virtual void store_8(uint8_t p_dest); ///< store a byte

	virtual bool file_exists(const String &p_path); ///< return true if a file exists

	virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
	virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
	virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }

	//static void make_default();

	FileAccessAndroid();
	~FileAccessAndroid();
};

#endif // FILE_ACCESS_ANDROID_H
