namespace JustLib.Controls
{
    partial class DecibelDisplayer
    {
        /// <summary> 
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源，为 true；否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region 组件设计器生成的代码

        /// <summary> 
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.skinProgressBar1 = new CCWin.SkinControl.SkinProgressBar();
            this.label1 = new System.Windows.Forms.Label();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.SuspendLayout();
            // 
            // skinProgressBar1
            // 
            this.skinProgressBar1.Back = null;
            this.skinProgressBar1.BackColor = System.Drawing.Color.Transparent;
            this.skinProgressBar1.BarBack = null;
            this.skinProgressBar1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.skinProgressBar1.ForeColor = System.Drawing.Color.Red;
            this.skinProgressBar1.FormatString = "";
            this.skinProgressBar1.Location = new System.Drawing.Point(0, 0);
            this.skinProgressBar1.Name = "skinProgressBar1";
            this.skinProgressBar1.Size = new System.Drawing.Size(132, 22);
            this.skinProgressBar1.TabIndex = 0;
            this.skinProgressBar1.TrackBack = System.Drawing.Color.White;
            // 
            // label1
            // 
            this.label1.Anchor = System.Windows.Forms.AnchorStyles.Right;
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(115, 5);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(11, 12);
            this.label1.TabIndex = 1;
            this.label1.Text = "0";
            this.label1.Visible = false;
            // 
            // timer1
            // 
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // DecibelDisplayer
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.White;
            this.Controls.Add(this.label1);
            this.Controls.Add(this.skinProgressBar1);
            this.Name = "DecibelDisplayer";
            this.Size = new System.Drawing.Size(132, 22);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private CCWin.SkinControl.SkinProgressBar skinProgressBar1;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Timer timer1;

    }
}
