/*
 * UNIX SOCK_STREAM protocol layer (uxst)
 *
 * Copyright 2000-2010 Willy Tarreau <w@1wt.eu>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version
 * 2 of the License, or (at your option) any later version.
 *
 */

#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <syslog.h>
#include <time.h>

#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/un.h>

#include <haproxy/api.h>
#include <haproxy/connection.h>
#include <haproxy/errors.h>
#include <haproxy/fd.h>
#include <haproxy/global.h>
#include <haproxy/list.h>
#include <haproxy/listener.h>
#include <haproxy/log.h>
#include <haproxy/protocol.h>
#include <haproxy/sock.h>
#include <haproxy/sock_unix.h>
#include <haproxy/time.h>
#include <haproxy/tools.h>
#include <haproxy/version.h>


static int uxst_bind_listener(struct listener *listener, char *errmsg, int errlen);
static int uxst_connect_server(struct connection *conn, int flags);
static void uxst_add_listener(struct listener *listener, int port);
static void uxst_enable_listener(struct listener *listener);
static void uxst_disable_listener(struct listener *listener);
static int uxst_suspend_receiver(struct receiver *rx);

/* Note: must not be declared <const> as its list will be overwritten */
static struct protocol proto_unix = {
	.name = "unix_stream",
	.fam = &proto_fam_unix,
	.ctrl_type = SOCK_STREAM,
	.sock_domain = PF_UNIX,
	.sock_type = SOCK_STREAM,
	.sock_prot = 0,
	.add = uxst_add_listener,
	.listen = uxst_bind_listener,
	.enable = uxst_enable_listener,
	.disable = uxst_disable_listener,
	.unbind = default_unbind_listener,
	.suspend = default_suspend_listener,
	.accept_conn = sock_accept_conn,
	.rx_enable = sock_enable,
	.rx_disable = sock_disable,
	.rx_unbind = sock_unbind,
	.rx_suspend = uxst_suspend_receiver,
	.rx_listening = sock_accepting_conn,
	.default_iocb = &sock_accept_iocb,
	.connect = &uxst_connect_server,
	.receivers = LIST_HEAD_INIT(proto_unix.receivers),
	.nb_receivers = 0,
};

INITCALL1(STG_REGISTER, protocol_register, &proto_unix);

/********************************
 * 1) low-level socket functions
 ********************************/


/********************************
 * 2) listener-oriented functions
 ********************************/

/* This function creates a UNIX socket associated to the listener. It changes
 * the state from ASSIGNED to LISTEN. The socket is NOT enabled for polling.
 * The return value is composed from ERR_NONE, ERR_RETRYABLE and ERR_FATAL. It
 * may return a warning or an error message in <errmsg> if the message is at
 * most <errlen> bytes long (including '\0'). Note that <errmsg> may be NULL if
 * <errlen> is also zero.
 */
static int uxst_bind_listener(struct listener *listener, char *errmsg, int errlen)
{
	int fd, err;
	int ready;
	char *msg = NULL;

	err = ERR_NONE;

	/* ensure we never return garbage */
	if (errlen)
		*errmsg = 0;

	if (listener->state != LI_ASSIGNED)
		return ERR_NONE; /* already bound */

	if (!(listener->rx.flags & RX_F_BOUND)) {
		msg = "receiving socket not bound";
		goto uxst_return;
	}

	fd = listener->rx.fd;
	ready = sock_accepting_conn(&listener->rx) > 0;

	if (!ready && /* only listen if not already done by external process */
	    listen(fd, listener_backlog(listener)) < 0) {
		err |= ERR_FATAL | ERR_ALERT;
		msg = "cannot listen to UNIX socket";
		goto uxst_close_return;
	}

	/* the socket is now listening */
	listener_set_state(listener, LI_LISTEN);
	return err;

 uxst_close_return:
	close(fd);
 uxst_return:
	if (msg && errlen) {
		const char *path = ((struct sockaddr_un *)&listener->rx.addr)->sun_path;
		snprintf(errmsg, errlen, "%s [%s]", msg, path);
	}
	return err;
}

/* Add <listener> to the list of unix stream listeners (port is ignored). The
 * listener's state is automatically updated from LI_INIT to LI_ASSIGNED.
 * The number of listeners for the protocol is updated.
 *
 * Must be called with proto_lock held.
 *
 */
static void uxst_add_listener(struct listener *listener, int port)
{
	if (listener->state != LI_INIT)
		return;
	listener_set_state(listener, LI_ASSIGNED);
	listener->rx.proto = &proto_unix;
	LIST_ADDQ(&proto_unix.receivers, &listener->rx.proto_list);
	proto_unix.nb_receivers++;
}

/* Enable receipt of incoming connections for listener <l>. The receiver must
 * still be valid.
 */
static void uxst_enable_listener(struct listener *l)
{
	fd_want_recv_safe(l->rx.fd);
}

/* Disable receipt of incoming connections for listener <l>. The receiver must
 * still be valid.
 */
static void uxst_disable_listener(struct listener *l)
{
	fd_stop_recv(l->rx.fd);
}

/* Suspend a receiver. Returns < 0 in case of failure, 0 if the receiver
 * was totally stopped, or > 0 if correctly suspended. Nothing is done for
 * plain unix sockets since currently it's the new process which handles
 * the renaming. Abstract sockets are completely unbound and closed so
 * there's no need to stop the poller.
 */
static int uxst_suspend_receiver(struct receiver *rx)
{
	struct listener *l = LIST_ELEM(rx, struct listener *, rx);

	if (((struct sockaddr_un *)&rx->addr)->sun_path[0])
		return 1;

	/* Listener's lock already held. Call lockless version of
	 * unbind_listener. */
	do_unbind_listener(l);
	return 0;
}


/*
 * This function initiates a UNIX connection establishment to the target assigned
 * to connection <conn> using (si->{target,dst}). The source address is ignored
 * and will be selected by the system. conn->target may point either to a valid
 * server or to a backend, depending on conn->target. Only OBJ_TYPE_PROXY and
 * OBJ_TYPE_SERVER are supported. The <data> parameter is a boolean indicating
 * whether there are data waiting for being sent or not, in order to adjust data
 * write polling and on some platforms. The <delack> argument is ignored.
 *
 * Note that a pending send_proxy message accounts for data.
 *
 * It can return one of :
 *  - SF_ERR_NONE if everything's OK
 *  - SF_ERR_SRVTO if there are no more servers
 *  - SF_ERR_SRVCL if the connection was refused by the server
 *  - SF_ERR_PRXCOND if the connection has been limited by the proxy (maxconn)
 *  - SF_ERR_RESOURCE if a system resource is lacking (eg: fd limits, ports, ...)
 *  - SF_ERR_INTERNAL for any other purely internal errors
 * Additionally, in the case of SF_ERR_RESOURCE, an emergency log will be emitted.
 *
 * The connection's fd is inserted only when SF_ERR_NONE is returned, otherwise
 * it's invalid and the caller has nothing to do.
 */
static int uxst_connect_server(struct connection *conn, int flags)
{
	int fd;
	struct server *srv;
	struct proxy *be;

	switch (obj_type(conn->target)) {
	case OBJ_TYPE_PROXY:
		be = objt_proxy(conn->target);
		srv = NULL;
		break;
	case OBJ_TYPE_SERVER:
		srv = objt_server(conn->target);
		be = srv->proxy;
		break;
	default:
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_INTERNAL;
	}

	if ((fd = conn->handle.fd = socket(PF_UNIX, SOCK_STREAM, 0)) == -1) {
		qfprintf(stderr, "Cannot get a server socket.\n");

		if (errno == ENFILE) {
			conn->err_code = CO_ER_SYS_FDLIM;
			send_log(be, LOG_EMERG,
				 "Proxy %s reached system FD limit (maxsock=%d). Please check system tunables.\n",
				 be->id, global.maxsock);
		}
		else if (errno == EMFILE) {
			conn->err_code = CO_ER_PROC_FDLIM;
			send_log(be, LOG_EMERG,
				 "Proxy %s reached process FD limit (maxsock=%d). Please check 'ulimit-n' and restart.\n",
				 be->id, global.maxsock);
		}
		else if (errno == ENOBUFS || errno == ENOMEM) {
			conn->err_code = CO_ER_SYS_MEMLIM;
			send_log(be, LOG_EMERG,
				 "Proxy %s reached system memory limit (maxsock=%d). Please check system tunables.\n",
				 be->id, global.maxsock);
		}
		else if (errno == EAFNOSUPPORT || errno == EPROTONOSUPPORT) {
			conn->err_code = CO_ER_NOPROTO;
		}
		else
			conn->err_code = CO_ER_SOCK_ERR;

		/* this is a resource error */
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_RESOURCE;
	}

	if (fd >= global.maxsock) {
		/* do not log anything there, it's a normal condition when this option
		 * is used to serialize connections to a server !
		 */
		ha_alert("socket(): not enough free sockets. Raise -n argument. Giving up.\n");
		close(fd);
		conn->err_code = CO_ER_CONF_FDLIM;
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_PRXCOND; /* it is a configuration limit */
	}

	if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) {
		qfprintf(stderr,"Cannot set client socket to non blocking mode.\n");
		close(fd);
		conn->err_code = CO_ER_SOCK_ERR;
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_INTERNAL;
	}

	if (master == 1 && (fcntl(fd, F_SETFD, FD_CLOEXEC) == -1)) {
		ha_alert("Cannot set CLOEXEC on client socket.\n");
		close(fd);
		conn->err_code = CO_ER_SOCK_ERR;
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_INTERNAL;
	}

	/* if a send_proxy is there, there are data */
	if (conn->send_proxy_ofs)
		flags |= CONNECT_HAS_DATA;

	if (global.tune.server_sndbuf)
                setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &global.tune.server_sndbuf, sizeof(global.tune.server_sndbuf));

	if (global.tune.server_rcvbuf)
                setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &global.tune.server_rcvbuf, sizeof(global.tune.server_rcvbuf));

	if (connect(fd, (struct sockaddr *)conn->dst, get_addr_len(conn->dst)) == -1) {
		if (errno == EINPROGRESS || errno == EALREADY) {
			conn->flags |= CO_FL_WAIT_L4_CONN;
		}
		else if (errno == EISCONN) {
			conn->flags &= ~CO_FL_WAIT_L4_CONN;
		}
		else if (errno == EAGAIN || errno == EADDRINUSE || errno == EADDRNOTAVAIL) {
			char *msg;
			if (errno == EAGAIN || errno == EADDRNOTAVAIL) {
				msg = "can't connect to destination unix socket, check backlog size on the server";
				conn->err_code = CO_ER_FREE_PORTS;
			}
			else {
				msg = "local address already in use";
				conn->err_code = CO_ER_ADDR_INUSE;
			}

			qfprintf(stderr,"Connect() failed for backend %s: %s.\n", be->id, msg);
			close(fd);
			send_log(be, LOG_ERR, "Connect() failed for backend %s: %s.\n", be->id, msg);
			conn->flags |= CO_FL_ERROR;
			return SF_ERR_RESOURCE;
		}
		else if (errno == ETIMEDOUT) {
			close(fd);
			conn->err_code = CO_ER_SOCK_ERR;
			conn->flags |= CO_FL_ERROR;
			return SF_ERR_SRVTO;
		}
		else {	// (errno == ECONNREFUSED || errno == ENETUNREACH || errno == EACCES || errno == EPERM)
			close(fd);
			conn->err_code = CO_ER_SOCK_ERR;
			conn->flags |= CO_FL_ERROR;
			return SF_ERR_SRVCL;
		}
	}
	else {
		/* connect() already succeeded, which is quite usual for unix
		 * sockets. Let's avoid a second connect() probe to complete it.
		 */
		conn->flags &= ~CO_FL_WAIT_L4_CONN;
	}

	conn->flags |= CO_FL_ADDR_TO_SET;

	/* Prepare to send a few handshakes related to the on-wire protocol. */
	if (conn->send_proxy_ofs)
		conn->flags |= CO_FL_SEND_PROXY;

	conn_ctrl_init(conn);       /* registers the FD */
	fdtab[fd].linger_risk = 0;  /* no need to disable lingering */

	if (conn->flags & CO_FL_WAIT_L4_CONN) {
		fd_want_send(fd);
		fd_cant_send(fd);
		fd_cant_recv(fd);
	}

	if (conn_xprt_init(conn) < 0) {
		conn_full_close(conn);
		conn->flags |= CO_FL_ERROR;
		return SF_ERR_RESOURCE;
	}

	return SF_ERR_NONE;  /* connection is OK */
}

/*
 * Local variables:
 *  c-indent-level: 8
 *  c-basic-offset: 8
 * End:
 */
