<?php
Wind::import('LIB:base.PwBaseController');
Wind::import('SRV:credit.bo.PwCreditBo');

/**
 * 每日打卡
 *
 * @author jinlong.panjl <jinlong.panjl@aliyun-inc.com>
 * @copyright 2003-2103 phpwind.com
 * @license http://www.phpwind.com
 * @version $Id$
 * @package wind
 */
class PunchController extends PwBaseController {
	
	protected $config = array();
	protected $perpage = 20;
	protected $_creditBo;
	
	public function beforeAction($handlerAdapter) {
		parent::beforeAction($handlerAdapter);
		if ($this->loginUser->uid < 1) {
			$this->showError('USER:user.not.login');
		}
		$this->config = Wekit::C()->getValues('site');
		$this->_creditBo = PwCreditBo::getInstance();
		
		// 是否开启
		if(!$this->config['punch.open']){
			$this->showError('SPCAE:punch.not.open');
		}
	}
	
	/** 
	 * 自己打卡
	 *
	 */
	public function punchAction() {
		$userInfo = $this->loginUser->info;
		// 是否自己打过了
		if ($userInfo['punch']) {
			$punchData = unserialize($userInfo['punch']);
			$havePunch = $this->_getPunchService()->isPunch($punchData);
			if ($havePunch) {
				($punchData['username'] == $userInfo['username']) && $this->showError('SPACE:punch.today.punch');
				$helpPunch = 1;
			}
		}
		// 奖励积分数
		$reward = $this->config['punch.reward'];
		$behavior = $this->_getUserBehaviorDs()->getBehavior($userInfo['uid'],'punch_day');
		$steps = $behavior['number'] > 0 ? $behavior['number']: 0;
		$helpPunch && $steps = $steps - 1 > 0 ? $steps - 1 : 0;
		$awardNum = $reward['min'];
		$steps && $awardNum = ($reward['min'] + $steps * $reward['step'] > $reward['max']) ? $reward['max'] : $reward['min'] + $steps * $reward['step'];
		if ($havePunch) {
			$reduce = $awardNum - $this->config['punch.friend.reward']['rewardMeNum'];
			$awardNum = $reduce > 0 ? $reduce : 0;
		}
		$behaviorNum = $havePunch ? $behavior['number'] : $behavior['number']+1;
		// 更新用户数据，记录行为
		$result = $this->_punchBehavior($userInfo,$awardNum,$behaviorNum);
		if ($result instanceof PwError) {
			$this->showError($result->getError());
		}
		// 奖励积分
		if ($awardNum) {
			$this->_creditBo->addLog('punch', array($reward['type']=>$awardNum), $this->loginUser,  array(
				'cname' => $this->_creditBo->cUnit[$reward['type']],
				'affect' => $awardNum)
			);
			$this->_creditBo->set($userInfo['uid'],$reward['type'],$awardNum);
		}
		$result = array(
			'behaviornum' => $havePunch ? $behavior['number'] : $behavior['number']+1,
			'reward' => $awardNum. $this->_creditBo->cUnit[$this->config['punch.reward']['type']] . $this->_creditBo->cType[$this->config['punch.reward']['type']]
		);
		Pw::echoJson(array('state' => 'success', 'data' => $result));exit;
	}
	
	/** 
	 * 帮好友打卡弹窗
	 *
	 */
	public function friendAction() {
		// 今日帮打了几个好友
		$result = $this->_checkPunchNum();
		if ($result instanceof PwError) {
			$this->showError($result->getError());
		}
		
		list($page, $perpage) = $this->getInput(array('page', 'perpage'));
		$page = $page ? $page : 1;
		$perpage = $perpage ? $perpage : $this->perpage;
		list($start, $limit) = Pw::page2limit($page, $perpage);

		$count = $this->loginUser->info['follows'];
		if ($count) {
			$follows = $this->_getAttentionDs()->getFollows($this->loginUser->uid, $limit, $start);
			$userFollors = $this->_fetchFollowUsers(array_keys($follows));
		}
		$typeArr = $this->_getAttentionService()->getAllType($this->loginUser->uid);
		
		$reward = $this->config['punch.reward'];
		$punchFriend = $this->config['punch.friend.reward'];
		$friendReward = array(
			'cUnit' => $this->_creditBo->cUnit[$reward['type']],
			'cType' => $this->_creditBo->cType[$reward['type']],
			'cNum'	=> $punchFriend['rewardNum'],
		);

		$this->setOutput($result, 'friendNum');
		$this->setOutput($friendReward, 'reward');
		$this->setOutput($userFollors, 'follows');
		$this->setOutput($typeArr, 'typeArr');
	}
	
	/** 
	 * 获取用户关注数据，滚动ajax输出
	 *
	 */
	public function getfollowAction() {
		list($type, $page, $perpage) = $this->getInput(array('type', 'page', 'perpage'));
		$page = $page ? $page : 1;
		$perpage = $perpage ? $perpage : $this->perpage;
		list($start, $limit) = Pw::page2limit($page, $perpage);
		$typeCounts = $this->_getAttentionTypeDs()->countUserType($this->loginUser->uid);

		if ($type) {
			$tmp = $this->_getAttentionTypeDs()->getUserByType($this->loginUser->uid, $type, $limit, $start);
			$follows = $this->_getAttentionDs()->fetchFollows($this->loginUser->uid, array_keys($tmp));
			$count = $typeCounts[$type] ? $typeCounts[$type]['count'] : 0;
		} else {
			$follows = $this->_getAttentionDs()->getFollows($this->loginUser->uid, $limit, $start);
			$count = $this->loginUser->info['follows'];
		}
		$uids = array_keys($follows);
		Pw::echoJson(array('state' => 'success', 'data' => $this->_fetchFollowUsers($uids), 'page' => $page));exit;
	}
	
	private function _fetchFollowUsers($uids) {
		if (!$uids) return '';
		$userList = $this->_getUserDs()->fetchUserByUid($uids, PwUser::FETCH_MAIN | PwUser::FETCH_DATA);
		$userFollors = array();
		foreach ($userList as $k => $v) {
			$tmpUser['disable'] = '';
			if ($v['punch']) {
				$punchData = unserialize($v['punch']);
				$havePunch = $this->_getPunchService()->isPunch($punchData);
				$tmpUser['disable'] = $havePunch ? 'disabled' : '';
			}
			$tmpUser['username'] = $v['username'];
			$userFollors[$k] = $tmpUser;
		}
		return $userFollors;
	}
	
	/**
	 * do帮别人打卡
	 *
	 */
	public function dofriendAction() {
		$friends = $this->getInput('friend');
		!is_array($friends) && $friends = array($friends);
		if (count($friends) < 0) {
			$this->showError('SPACE:punch.data.error');
		}
		// 是否关注的人
		$follows = Wekit::load('attention.PwAttention')->fetchFollows($this->loginUser->uid, $friends);
		$followUids = array_keys($follows);

		// 今日帮打了几个好友
		$countNum = count($followUids);
		
		$allowNum = $this->_checkPunchNum();
		if ($allowNum instanceof PwError) {
			$this->showError($allowNum->getError());
		}
		$allowNum < $countNum && $followUids = array_slice($followUids,0,$allowNum);
		$awardNum = $this->config['punch.friend.reward']['rewardNum'];
		$behaviors = $this->fetchBehaviors($followUids);
		foreach ($followUids as $uid) {
			$userBo = new PwUserBo($uid);
			$v = $userBo->info;
			if ($v['punch']) {
				$punchData = unserialize($v['punch']);
				$havePunch = $this->_getPunchService()->isPunch($punchData);
				if ($havePunch) continue;
			}
			$behaviorNum = (int)$behaviors[$uid]+1;
			$this->_punchBehavior($v,$this->config['punch.friend.reward']['rewardMeNum'],$behaviorNum);
			$creditUids = array(
				$this->loginUser->uid => array($this->config['punch.reward']['type'] => $awardNum),
				$v['uid'] => array($this->config['punch.reward']['type'] => $this->config['punch.friend.reward']['rewardMeNum']),
			);
			// 奖励积分
			$this->_creditBo->addLog('punch', array($this->config['punch.reward']['type']=>$awardNum), $this->loginUser, array(
				'cname' => $this->_creditBo->cType[$this->config['punch.reward']['type']],
				'affect' => $awardNum)
			);

			$this->_creditBo->addLog('punch', array($this->config['punch.reward']['type']=>$this->config['punch.friend.reward']['rewardMeNum']), $userBo, array(
				'cname' => $this->_creditBo->cType[$this->config['punch.reward']['type']],
				'affect' => $this->config['punch.friend.reward']['rewardMeNum'])
			);
			$this->_creditBo->execute($creditUids);
			$this->_getUserBehaviorDs()->replaceDayBehavior($this->loginUser->uid,'punch_num',Pw::getTime());
			$punchUsers[] = $userBo->username;
		}
		if ($punchUsers) {
			$awardNums = $awardNum * count($punchUsers);
			$result = array(
				'usernames' => implode(',', $punchUsers),
				'reward' => $awardNums. $this->_creditBo->cUnit[$this->config['punch.reward']['type']] . $this->_creditBo->cType[$this->config['punch.reward']['type']]
			);
		}
		Pw::echoJson(array('state' => 'success', 'data' => $result));exit;
	}
	
	protected function fetchBehaviors($uids, $behavior = 'punch_day') {
		$array = array();
		$behaviors = $this->_getUserBehaviorDs()->fetchBehavior($uids);
		if (!$behaviors) return $array;
		$time = Pw::getTime();
		foreach ($behaviors as $value) {
			if ($value['behavior'] != $behavior) continue;
			if($value['expired_time'] > 0 && $value['expired_time'] < $time) $value['number'] = 0;
			$array[$value['uid']] = $value['number'];
		}
		return $array;
	}
	
	/** 
	 * 请求获取tip
	 *
	 */
	public function punchtipAction() {
		$punchData = $this->loginUser->info['punch'];
		$punchData = $punchData ? unserialize($punchData) : array();
		$reward = $this->config['punch.reward'];
		if (!$punchData) {
			$data = array(
				'cUnit' => $this->_creditBo->cUnit[$reward['type']],
				'cType' => $this->_creditBo->cType[$reward['type']],
				'todaycNum' => $reward['min'],
				'tomorrowcNum' => $reward['min']+$reward['step'],
				'step'	=> $reward['step'],
				'max'	=> $reward['max']
			);
			Pw::echoJson(array('state' => 'success', 'data' => $data));exit;
		}
		$havePunch = $this->_getPunchService()->isPunch($punchData);
		if($punchData['username'] == $this->loginUser->username && $havePunch){
			Pw::echoJson(array('state' => 'fail'));exit;
		}
		$behavior = $this->_getUserBehaviorDs()->getBehavior($this->loginUser->uid,'punch_day');
		$steps = $behavior['number'] > 0 ? $behavior['number']: 0;
		$awardNum = ($reward['min'] + $steps * $reward['step'] > $reward['max']) ? $reward['max'] : $reward['min'] + $steps * $reward['step'];
		$tomorrowcNum = $awardNum+$reward['step'];
		$data = array(
			'cUnit' => $this->_creditBo->cUnit[$reward['type']],
			'cType' => $this->_creditBo->cType[$reward['type']],
			'todaycNum' => $awardNum,
			'tomorrowcNum' => $tomorrowcNum > $reward['max'] ? $reward['max'] : $tomorrowcNum,
			'step'	=> $reward['step'],
			'max'	=> $reward['max']
		);
		Pw::echoJson(array('state' => 'success', 'data' => $data));exit;
	}
	
	/** 
	 * 打卡 - 更新用户数据
	 *
	 * @param int $uid 	
	 * @return bool
	 */
	private function _punchBehavior($userInfo,$awardNum,$behaviorNum = '') {
		$reward = $this->config['punch.reward'];
		$punchData = array(
			'username' => $this->loginUser->username,
			'time' => Pw::getTime(),
			'cNum' => $awardNum,
			'cUnit' => $this->_creditBo->cUnit[$reward['type']],
			'cType' => $this->_creditBo->cType[$reward['type']],
			'days'  => $behaviorNum,
		);

		// 更新用户data表信息
		Wind::import('SRV:user.dm.PwUserInfoDm');
		$dm = new PwUserInfoDm($userInfo['uid']);
		$dm->setPunch($punchData);
		$this->_getUserDs()->editUser($dm, PwUser::FETCH_DATA);
		
		//埋点[s_punch]
		PwSimpleHook::getInstance('punch')->runDo($dm);
		
		//记录行为
		return $this->_getUserBehaviorDs()->replaceBehavior($userInfo['uid'],'punch_day',$punchData['time']);
	}
	
	/** 
	 * 帮别人打了几次
	 *
	 * @return int
	 */
	private function _checkPunchNum() {
		$behavior = $this->_getUserBehaviorDs()->getBehavior($this->loginUser->uid,'punch_num');
		
		$allowNum = $this->config['punch.friend.reward']['friendNum'] - $behavior['number'];
		if ($allowNum < 1) {
			return new PwError('SPACE:punch.friend.num.error',array('{num}'=>$this->config['punch.friend.reward']['friendNum']));
		}
		return $allowNum;
	}
	
	/**
	 * PwUserBehavior
	 * 
	 * @return PwUserBehavior
	 */
	private function _getUserBehaviorDs() {
		return Wekit::load('user.PwUserBehavior');
	}
	
	/**
	 * PwAttention
	 * 
	 * @return PwAttention
	 */
	private function _getAttentionDs(){
		return Wekit::load('attention.PwAttention');
	}
	
	protected function _getAttentionService() {
		return Wekit::load('attention.srv.PwAttentionService');
	}

	protected function _getAttentionTypeDs() {
		return Wekit::load('attention.PwAttentionType');
	}
	
	/**
	 * PwPunchService
	 * 
	 * @return PwPunchService
	 */
	private function _getPunchService(){
		return Wekit::load('space.srv.PwPunchService');
	}
	
	/**
	 * PwUser
	 * 
	 * @return PwUser
	 */
	private function _getUserDs(){
		return Wekit::load('user.PwUser');
	}
}