/* AUTO-GENERATED FILE.  DO NOT MODIFY.
 *
 * This class was automatically generated by the
 * aapt tool from the resource data it found.  It
 * should not be modified by hand.
 */
package app.mosn.zdepthshadowlayout;

public final class R {
	public static final class attr {
		public static final int z_depth = 0x7f010000;
		public static final int z_depth_animDuration = 0x7f010007;
		public static final int z_depth_doAnim = 0x7f010008;
		public static final int z_depth_padding = 0x7f010002;
		public static final int z_depth_paddingBottom = 0x7f010006;
		public static final int z_depth_paddingLeft = 0x7f010003;
		public static final int z_depth_paddingRight = 0x7f010005;
		public static final int z_depth_paddingTop = 0x7f010004;
		public static final int z_depth_shape = 0x7f010001;
	}
	public static final class id {
		public static final int oval = 0x7f080007;
		public static final int rect = 0x7f080008;
		public static final int z_depth0 = 0x7f080001;
		public static final int z_depth1 = 0x7f080002;
		public static final int z_depth2 = 0x7f080003;
		public static final int z_depth3 = 0x7f080004;
		public static final int z_depth4 = 0x7f080005;
		public static final int z_depth5 = 0x7f080006;
	}
	public static final class string {
		public static final int app_name = 0x7f050000;
	}
	public static final class styleable {
		public static final int[] ZDepthShadowLayout = { 0x7f010000, 0x7f010001, 0x7f010002, 0x7f010003, 0x7f010004, 0x7f010005, 0x7f010006, 0x7f010007, 0x7f010008 };
		public static final int ZDepthShadowLayout_z_depth = 0;
		public static final int ZDepthShadowLayout_z_depth_animDuration = 7;
		public static final int ZDepthShadowLayout_z_depth_doAnim = 8;
		public static final int ZDepthShadowLayout_z_depth_padding = 2;
		public static final int ZDepthShadowLayout_z_depth_paddingBottom = 6;
		public static final int ZDepthShadowLayout_z_depth_paddingLeft = 3;
		public static final int ZDepthShadowLayout_z_depth_paddingRight = 5;
		public static final int ZDepthShadowLayout_z_depth_paddingTop = 4;
		public static final int ZDepthShadowLayout_z_depth_shape = 1;
	}
}
